Balancing Adjustments:
- Hypnotic Chain's base subdue time has been increased.
- Hypnotic Chain's yank strength has been decreased.
Bug Fixes:
- The exact cause of the "corrupted data" issue has been pinpointed, and the issue itself has very likely been fixed.
- Map timers and game mode timers now run off of delta time to compensate for low strength game servers.
Miscellaneous:
- The word wrap logic now breaks up words that themselves are too long to be display.
- This will likely only be noticeable in the in-game chat.
- The in-game chat now uses the same "small font" the rest of the game uses.
- White outlines around players' healthbars are no longer displayed unless they are overhealed.