Balancing Adjustments:
- Bounty Hunter has been buffed.
- The speed at which Outlaw status is applied has been significantly increased.
- Outlaw status' damage amplification has been increased.
- The maximum rope length while already binding an enemy has been increased.
- If an enemy marked as an Outlaw is KO'd, the user will receive Miscellaneous score based on the enemy's Outlaw status.
- Outlaw status now decays at a slower rate.
- At full Outlaw status, the Outlaw's health is displayed to all allies.
- A sound now plays if your marked Outlaw receives damage.
- Capture the Flag has been adjusted in an attempt to reduce the potential of stalemates.
- If both flags are away from their bases, any player holding a flag will receive increased damage.
- When a flag is returned to the base by its team, it will temporarily be locked, preventing enemies from picking it up for a short time.
- Shiniko the Reaper's Dash now charges more slowly while holding a flag.
- Explosive jumping is now less effective while holding a flag.
- Flags now have a time limit when they are removed from their base; if the flag remains away from its base for 1.50 consecutive minutes, it will automatically be returned regardless of whether or not it is being held.
- Future Shock has been buffed.
- Wardens will now automatically regenerate health, similar to sleeping Eye Blaster Wardens and Lil' Clinic Wardens.
- When the user is near their Warden, the Warden will also grant a shield to itself, and its health regeneration will be increased.
Bug Fixes:
- Several Android bugs have been fixed:
- Tapping outside of the virtual keyboard will now close the virtual keyboard on newer popups with text inputs.
- Tapping outside of the virtual keyboard will now send the current message when typing an in-game chat message.
- This is a workaround for a currently unfixable issue where pressing the "Done" key will have no response whatsoever.
- Fixed the Back button not dropping the flag in Capture the Flag.
- Predictive text is now disabled for "hidden" text fields on newer popups.
- Font smoothing is now correctly applied to capture zone names and heal beacon indicators.
Miscellaneous:
- The in-game event log (in the upper right corner) has been revamped.
- Mode-related events are now emphasized more, and now display the Counterpact icon.
- Player names within each event will now be separately colored, depending on which team they're on.
- The weapon or status effect that inflicted a KO is now shown.
- Note: Certain aspects of event log icons are not final, and are subject to change in the future.
- Capture zone progress is now displayed as a ring meter instead of a sliding bar.
- Capture zones now display their full name.
- The mouse lock option no longer applies while spectating.
- The Invasion and Deathmatch overlays have been updated.