- Outlaw status no longer allows Lifeguard to overheal to slightly over 200% of the user's maximum health.
- The extra amount of temporary health this granted was very miniscule, and had very little impact on gameplay. However, this still needed to be fixed.
- Self KO's that give credit to an enemy (due to recently being hit by that enemy) no longer show the enemy's weapon in the event log.
- Bounty Hunter no longer plays a sound for all players when maximum Outlaw status is applied.
- Capture zone desynchronization has been fixed.
Miscellaneous:
- Custom hit confirmation and KO confirmation sounds can now be loaded in the Audio Settings menu.
- This option is unavailable on Android.
- Bounty Hunter's description now correctly states the Outlaw's health is visible at maximum Outlaw status, and the rope length is increased while binding an enemy.
- Player IDs are no longer appended to player names, except on the scoreboard.