Time Out!


Hopefully you've all been enjoying the prestigious sport of Sportsball! But in our haste to celebrate the Summer season, it looks like we forgot a few key things... This is just a little update to help solidify Sportsball as everyone's favorite pastime. Check out the little list below for the changes!


Balancing Adjustments:
  • Most maps now spawn goalposts for the Sportsball metagame, allowing players to more easily score goals.
  • The Sportsball is now suspended in the air upon spawning until a player hits it.
  • The Sportsball now spawns higher above the captured flag in Capture the Flag.
  • Players now receive less healing (except from fountains and heal beacons) when under the effects of an imbalance buff. (For real this time!)
  • Unfathomable Fury now overheats at a slightly slower rate, and cools off at a slightly faster rate.
  • Graverobber healing treasures now have a reduced initial healing rate, but the healing rate will decay at a slower rate.

Bug Fixes:
  • Demos no longer appear to increase your Eclipsium.
    • This didn't actually increase your Eclipsium, so attempting to use this "extra" Eclipsium would result in the account server rejecting your request.
  • Fixed players sometimes appearing with perpetual respawn immunity in demos.

Miscellaneous:
  • Sunny Sunny is now properly labelled as a Summer Solstice item.
  • The Sportsball now spawns in Keepaway whenever a team reduces their timer by half of a minute.
  • Server messages related to Sportsball are now colored yellow.
  • Unfathomable Fury now displays how much overheat is in effect on the overlay.
  • The Keepaway overlay now displays when the flag is overheating.
  • Refined items now have an added sheen effect.
  • Gilded Spire rewards that are not explicitly labelled as Gilded items now have an added glitter effect.