October 1, 2023 Beta Patch

Bug Fixes:
  • Offensive Gilded Spire enemies no longer stop moving if the player positions themselves a certain way.
  • Fixed an issue that was causing the trade post confirmation's text to overflow.
  • A measure to prevent outfits and weapons from not being properly initialized has been implemented.
  • Fixed account mutes not working properly.
  • Archiving items no longer causes items of the same type to be archived if they are currently involved in trading.
  • Corrected some strings that were not properly converted to the localization system.
  • Restarting a demo no longer causes adverse issues, such as game crashes.
  • Fixed an issue that was causing account server errors and messages to not be properly interpreted.
  • Fixed a bug that was causing KOunters with backgrounds (such as the Scoreboard KOunter) to put extra space between it and status effect icons.


Balancing Adjustments:
  • Napalm now causes slight heal fatigue to be inflicted upon taking damage.
    • The amount of heal fatigue inflicted depends on the current level of Napalm.


Miscellaneous:
  • Voiceovers have been implemented for "Fhuuu" the Angel and the Gilded Spire enemies.
    • Voiceovers will be implemented for other characters as they become available; all voiceovers will be available by launch.
  • First time players are now asked if they would like to use their Steam account to register a Counterpact account.
  • The Antique filter is now applied to "extra" parts of weapons, such as Shazia the Dream's chains.
  • The image selection buttons in the map editor have been replaced with a slider.
  • The Overtime Boost display in the Gilded Spire now becomes redder as it approaches 100%.
  • The heal fatigue icon on the overlay now displays the current percentage of heal fatigue, rather than the current percentage of healing received.
    • This was done to both be less confusing for newer players, and to make it more consistent with how other status effects are displayed.